Instructions: Click the cookie - this makes more cookies.
Number of Cookies:
0
Shop: Buy upgrades to increase cookies per second
Automatically upgrade based on the following table of upgrade costs!
Name |
How many cookies can it make? |
Cost |
Buy |
Granny | Granny makes 2x more cookies per second! | 30 cookies | |
Factory | Factory makes 10x more cookies per second! | 500 cookies | |
Plant | Plant makes 30x more cookies per second! | 1000 cookies | |
SuperPlant | SuperPlant makes 1000x more cookies per second! | 100,000 cookies |
<html>
<head>
<script type="text/javascript" src="js/cookie.js"></script>
<title>Shark Bait's Cookie Clicker Game!</title>
<link rel = "stylesheet" href = "style.css"/>
</head>
<body>
<div id = "space"></div>
<div id = "cookie" onclick="cookieClick()">
<img src="https://media.giphy.com/media/l0u0eiVkW4x0Y/200.gif" width="200px"/>
</div>
<p>Number of Cookies:</p>
<div id = "numbers"></div>
<div id= "upgradeLevel"></div>
<p>Intructions: Click the cookie - this makes more cookies.</p>
<p>You will AUTOMATICALLY upgrade according the following table of upgrade costs! :)</p>
<table>
<tr>
<td>Name</td>
<td>How many cookies can it make?</td>
<td>cost</td>
</tr>
<tr>
<td>Granny!</td>
<td>Granny make 2x's as much!</td>
<td>30 cookies!</td>
</tr>
<tr>
<td>Factory</td>
<td> Factory makes 10x's as much!</td>
<td>500 cookies!</td>
</tr>
<tr>
<td>Plant</td>
<td> Plant makes 30x's as much!</td>
<td>1,000 cookies!</td>
</tr>
<tr>
<td>SuperPlant</td>
<td> SuperFactory makes 1000x's as much!</td>
<td>100,000 cookies!</td>
</tr>
</table>
</body>
</html>
body {
padding-top: 30px;
font-family: Arial;
background-color: turquoise;
width: 500px;
margin: auto;
text-align: center;
}
p {
font-size: 20px;
color: white;
display: block;
margin: 5px;
}
#space {
margin: auto;
text-align:center;
padding-top: 20px;
margin-bottom: 5px;
font-size: 30px;
border:5px solid;
border-radius:10px;
background-color: greenyellow;
color: white;
width:389px;
height:60px;
}
table {
margin-top: 10px;
border: 2px solid;
border-radius: 5px;
}
td {
border:1px solid;
}
#numbers {
margin: auto;
text-align:center;
padding-top: 20px;
margin-bottom: 20px;
font-size: 30px;
border:5px solid;
border-radius:10px;
background-color:white;
width:200px;
height:60px;
}
#upgradeLevel {
margin: auto;
text-align:center;
padding-top: 20px;
margin-bottom: 20px;
font-size: 30px;
border:5px solid;
border-radius:10px;
background-color:lightpink;
width:300px;
height:50px;
}
//initial number of cookies
var num = 0;
window.onload = function () {
var name = prompt("What is your name");
var space = document.getElementById("space");
space.innerHTML = name + "'s Bakery";
}
var cookie = document.getElementById("cookie");
function cookieClick() {
num += 1;
var numbers = document.getElementById("numbers");
//upgrade level for printing
var upgradeLevel = document.getElementById("upgradeLevel");
numbers.innerHTML = num;
//automatic Granny upgrade to 2x
if(num >= 30 ){
num += 2;
upgradeLevel.innerHTML = "Granny Level";
}
//automatic factory upgrade to 10x
if(num >= 500) {
num += 10;
upgradeLevel.innerHTML = "Factory Level";
}
//automatic plant upgrade to 30x
if(num >= 1000) {
num += 30;
upgradeLevel.innerHTML = "Plant Level";
}
//automatic super factory upgrade to 1000x
if(num >= 100000) {
num += 1000;
upgradeLevel.innerHTML = "Super-Plant Level";
}
}
<html>
<head>
<script type="text/javascrmipt" src="js/cookie.js"></script>
<title>Shark Bait's Cookie Clicker Game!</title>
<link rel = "stylesheet" href = "style.css"/>
</head>
<body>
<div id = "space"></div>
<div id = "cookie" onclick="cookieClick()">
<img src="https://media.giphy.com/media/l0u0eiVkW4x0Y/200.gif" width="200px" onclick="playAudio('munching-food-73994.mp3')"/>
</div>
<p>Number of Cookies:</p>
<div id = "numbers"></div>
<div id= "upgradeLevel"></div>
<p>Intructions: Click the cookie - this makes more cookies.</p>
<p>You will AUTOMATICALLY upgrade according the following table of upgrade costs! :)</p>
<table style="background-color: blue;">
<tr>
<td>Name</td>
<td>How many cookies can it make?</td>
<td>cost</td>
</tr>
<tr>
<td>Granny!</td>
<td>Granny make 2x's as much!</td>
<td>30 cookies!</td>
</tr>
<tr>
<td>Factory</td>
<td> Factory makes 10x's as much!</td>
<td>500 cookies!</td>
</tr>
<tr>
<td>Plant</td>
<td> Plant makes 30x's as much!</td>
<td>1,000 cookies!</td>
</tr>
<tr>
<td>SuperPlant</td>
<td> SuperFactory makes 1000x's as much!</td>
<td>100,000 cookies!</td>
</tr>
</table>
</body>
</html>
<style>
body {
padding-top: 30px;
font-family: Arial;
background-color: turquoise;
width: 500px;
margin: auto;
text-align: center;
}
p {
font-size: 20px;
color: white;
display: block;
margin: 5px;
}
#space {
margin: auto;
text-align:center;
padding-top: 5px;
margin-bottom: 5px;
font-size: 30px;
border:5px solid;
border-radius:10px;
background-color: greenyellow;
color: white;
width:389px;
height:60px;
}
table {
margin-top: 10px;
border: 2px solid;
border-radius: 5px;
}
td {
border:1px solid;
}
#numbers {
margin: auto;
text-align:center;
padding-top:7px;
margin-bottom: 20px;
font-size: 30px;
border:5px solid;
border-radius:10px;
background-color:white;
width:200px;
height:60px;
}
#upgradeLevel {
margin: auto;
text-align:center;
padding-top: 0px;
margin-bottom: 30px;
font-size: 30px;
border:5px solid;
border-radius:10px;
background-color:lightpink;
width:300px;
height:50px;
}
</style>
<script>
//initial number of cookies
var num = 0;
window.onload = function () {
var name = prompt("What is your name");
var space = document.getElementById("space");
space.innerHTML = name + "'s Bakery";
}
var cookie = document.getElementById("cookie");
function cookieClick() {
num += 1;
var numbers = document.getElementById("numbers");
//upgrade level for printing
var upgradeLevel = document.getElementById("upgradeLevel");
numbers.innerHTML = num;
//automatic Granny upgrade to 2x
if(num >= 30 ){
num += 2;
upgradeLevel.innerHTML = "Granny Level";
}
//automatic factory upgrade to 10x
if(num >= 500) {
num += 10;
upgradeLevel.innerHTML = "Factory Level";
}
//automatic plant upgrade to 30x
if(num >= 1000) {
num += 30;
upgradeLevel.innerHTML = "Plant Level";
}
//automatic super factory upgrade to 1000x
if(num >= 100000) {
num += 1000;
upgradeLevel.innerHTML = "Super-Plant Level";
}
}
</script>